Every year, I gather my media goodies I accrued throughout the year and do one big infodump. A dump is an apt way to describe it. Much like how a body will absorb the essential nutrients from food and shits the rest, this blog will save the best of this year for a later entry. And today, you guys will get the excrements. Thankfully, a few pieces smell a tad nicer than others. Let's talk about one of those right now!
Video Games
UFO 50
I got a giant bag of kettle corn a while back, and it tasted great. The texture was immaculate. It had a sweet and saltiness to it. Genuine 10 out of 10 kettle corn. The problem is that they gave a giant bag of it. I suppose that's the problem with portion sizes in America. Something as genuinely great as that kettle corn will inevitably get stale if you are given too much of it. The law of diminishing returns is a law after all, and one I feel UFO 50 can't help but break.
If you asked me what my favorite games I played this year were back in August, I would easily say UFO 50. Each game is wonderfully designed and nails the look and vibe the designers were going for. It's a genuinely inspired game in both concept and execution. But, as diverse as this 50-game pack is, the sheer size of it worn me down. I finished about a fifth of the pack before getting exhausted and moving on to other games in my backlog.
Of course, no one forced me to binge all 50 games. But like that bag of kettle corn, it sure feels like it sometimes. The counter tracking how many games you've completed. The presentation of the menu almost challenging you to conquer them all.
Unless you consider every game an absolute banger (which I doubt because Combatants exist), the game will have bumps that feel like a slog.
Still, the reason this is my gaming's front running honorable mention is because the highs were very high. Attactics and Night Manor were the standouts of the ones I played and ones where I could see giving separate honorable mentions if they were sold as standalone experiences. Keep in mind that's merely two games out of fifty that all pursue the same level of care.
Well make that forty-nine. Fuck Combatants.
Locomotive
*Minor Spoilers for Locomotive and Secret of Monkey Island 2
My life's work can be boiled down to two things: Writing & finding new shit that captures the old shit I like.
Secret of Monkey Island 2 is one of my favorite games from a novelty standpoint. Very few, and I mean VERY FEW, to me have captured the magic of Secret of Monkey Island. Many have tried and some brush against the special sauce, but no other game has nailed it.
And before you ask, Locomotive doesn't nail it either, but Ill be happy to praise its many other qualities in spite of that.
Locomotive is a complete homage to the era of Lucas Art adventure games. The art style and writing style feel one to one. And normally, what kills homages like this is that they may get the surface level right but lack the devilish details that take it from a great game to an amazing one.
Now to their credit, this doesn't apply to the art and animation. The creative team absolutely perfected every muscle fiber of these characters. You can put this in a lineup of other Lucas Arts games, and it would be impossible to tell the difference.
That said, while it's got the body and mind of a Lucas Arts game, it lacks the soul.
The writing is perfectly fine if you were to judge it by its own merits. But since it wears its influences on its sleeves, you can't help but compare it to Monkey Island. And when you do that, you noticed Locomotive doesn't have quite the flourishes that makes the first two Monkey Island games or Grim Fandango special. It says a lot that even though Locomotive lacks any of the point and click frustrations the old school Lucas Arts games have, I would still would rather play those over Locomotive.
It's hard to pinpoint why something doesn't have the 'special sauce.' I think the easiest way for me to demonstrate is to compare two somewhat similar scenes from each game. (Ill try to be brief, I know I got a bunch of other reviews to get to.)
In Locomotive, there is a moment where you have to thwart a thug who is cheating at roulette. You use his own method against him to get him to lose while breaking into his room to remove his failsafe. Pretty simple.
In Monkey Island 2, the first major problem involves the protagonist encountering a bully character who stole your money. The sequences involve a series of encounters that culminate in desecrating a grave and stealing his laundry. All to make a voodoo doll out of him.
See, while Locomotive is perfectly fine, it lacks the extra mile that Monkey Island constantly goes for its puzzle design. As Yahtzee points out in one of his
essays, the process to completing puzzles allow for constant opportunities for texture and creative flourishes. In the laundry bit, for example, it would have been enough for the player to simply steal an article of clothing from a closet. But instead, you have to steal a laundry ticket which you have to take to a pirate themed laundry mat ran by a demented old man. That flourish is the soul of Monkey Island. Locomotive only has a handful of these flourishes that Monkey Island has in abundance.
So in short, Locomotive is worth playing, but it is like recreating one of your grandmother's recipe. It may taste fine but it will always lack the most important ingredient of your grandmother's love, aka the extra knob of butter she secretly threw in even though her doctor told her to watch her cholesterol.
Anton Blast
Games like Anton Blast are hard to write about. You want to judge the game on its own merits. It's clear passionate people spent a lot of time designing the levels, composing the music, all the things we take for granted that takes hundreds of hours to make when designing a game. All that work only for my first instinct when writing this review is to merely say "Pizza Tower was better." One sentence, and it all comes crumbling down.
It sucks, because I really want to review this properly. It reflects how much Pizza Tower impacted my life to where it's hard to separate myself from it. So, if you are hoping for a standalone review, you won't get it here.
I suppose another problem is that it's hard to compete with perfection. When you have something as perfect as Pizza Tower, you can only go down.
Anton Blast is a perfectly fine game with less perfect systems that stick out more due to how tightly design the Warioland genre has demonstrated in the past. The movement is probably the big sticking point for me. The movement is more rigid leading to situations where I felt the game only had one approach to beating obstacles. In Pizza Tower, even when going for perfect runs, you have an abundance of choice in how you move. It leads to a more strategic platformer whereas Anton Blast feels like a typical platformer where you merely execute on the challenge. Learning to perfect a level in Pizza Tower is like learning a dance. It's clear and any mistake can be learned. Learning to perfect a level in Anton Blast feels like herding cats, and I did not find it satisfying.
On its own, I thought Anton Blast was a good game. On a level to level basis, where I didn't bother with the completion aspects, it was a lot of fun. Unfortunately, it doesn't get better as you push it to its limit.
Mario Kart World
I feel like Mario Kart World is emblematic of the best of times/worst of times vibe 2025 has been. This year has been a trifecta of amazing shit. The three media that I typically cover have all turned out some quality work this year. Almost no one has faltered in this regard.
Mario Kart World, while not the best Mario Kart, still has the polish that goes farther than most games of its kind. It's a slick and a cozy game to put on after work. I put a good amount of hours into Mario Kart World. And my God, I could hear my inner child squealing at being able to casually explore all the tracks in the open world mode.
But that being said, all this great media, including Mario Kart, is attached to all of this baggage. The worst of times.
Mario Kart World certainly has a lot of good qualities. It also has an $80 price tag, an online component that further proves Nintendo aren't receptive of feedback, and is only played on a console that was littered with even more controversies on launch. Yeah, it's the best of times for media. It's also the worst of times of corporate exploitation, political fascism, and all the things that make a consumer of media complicit in these practices, regardless of how disagreeable you find them. It's the year of the phrase "there is no ethical consumption under capitalism."
It makes it harder to review Mario Kart World, at least right now. Time will tell how Mario Kart World will be seen in the grand scope of the franchise. Lord knows Mario Kart is no different from any other franchise of getting better or worse with hindsight. Double Dash was somewhat polarizing on launch only for that game to eventually be considered as one of the best Mario Kart games. Conversely, Mario Kart 64, a game highly regarded for a number of years has seen some reevaluation as the games have gotten increasingly more polished.
Gosh, this makes me want to do a ranking of all the Mario Kart games. We'll see. I also promised more Spiderman and God of War content, and I ain't doing that shit right now. Yeah, I tried God of War Ascension, and I thought it was so boring that I didn't have anything interesting to write about. God what a waste of God damn fucking-{idk how to end this review}
Doom: The Dark Ages
This was one of my most anticipated releases in a year with a ton of anticipated releases. Unfortunately, this one fell short.
Sequelitis is all over this game. I imagine the coroner got a rather stimulating day giving an autospy to this disease ridden corpse. "In the gameplay, you can see the sequelitis spreading to core causing elaboration via an incompatible parry mechanic. Moving on to the narrative, we can see sequelitis bring on an interesting effect of turning the subject into a Warhammer plot."
So yeah, it's a standard case of the third entry of a trilogy being the weakest. But that being said, it's still pretty fun. Sure, it is nowhere as good as Doom 2016 and Doom Eternal. However, most FPSs aren't as good as Doom 2016 and Doom Eternal. And in the grand scope of the genre, The Dark Ages is a perfectly serviceable game. The game feel is still great. The weapons, while less elegantly designed, are creative and fun to use. And while Im sort of down on the sign posting of secrets being blatant, I don't know if that's worse than having to comb through an environment blurred by particle effects, dim lighting, and obscured ledges.
And while I gave some shit to the parry mechanic, it had a few moments to shine. I think if the game had more faith in its audience, they would have made more challenging situations where using the shield would have been gratifying. Similar to Doom Eternal, there could have been some opportunities for some rock-paper-scissors combat. But aside from a few moments, the shield feels a little tacked on.
And yeah, the story is hot garbage. I understand this is a prequel which makes me want to replay Doom 2016. But if I had to venture a guess, there is absolutely nothing to indicate this game is a prequel. Maybe the lore hounds see something I don't. Ah who cares, if you are playing Doom for the continuity, you probably also play Super Mario Odyssey for the nuance interpersonal relationships.
Other Mentions:
Ace Attorney Investigations: Im resigned to the reality that an Ace Attorney game won't ever blow my mind again. However, that doesn't mean I can't enjoy them like a flavorful bag of potato chips, like the luxury ridged kind.
A Highland Song: It suffers the same problem I have with a lot of these artsy games where I feel the game would fit better as a movie. Though, it is not nearly as bad as Gris or other games like it.
Born of Bread: A Paper Mario clone that doesn't quite reach Bug Fables tier.
Crypt Custodian: A perfectly serviceable Metroidvania.
Hellboy: Web of Wyrd: I know there are far worse games out there. But, I can say with some confidence that this is one of the worst rogue likes ever made.
Is This Seat Taken: A simple puzzle game that did enough to stimulate my aged brain.
Miiside: It's got some neat ideas, but the narrative didn't do much to impress me.
Powerwash Simulator 2: Know that there are certain synapses in my brain that thinks this is the best game ever.
Sorry We're Closed: This will either be a solid Resident Evil clone or one of the best games you will ever play. Kind of depends on how Catholic or gay you are.
Tomb Raider Remastered: Was great until the second one turned the gameplay into awkward Uncharted.
Movies
Wake Up Dead Man
Let's explore the mystery of why I love this stupid series.
Not that these movies are bad, but it is strange the first two movies both got placements in my best of lists. Glass Onion even got number one, and Knives Out would have been ranked the same if Sound of Metal didn't blow my socks off. These movies outranked movies that I have since grown a deeper bond with. Movies like Pig and Videodrome still live rent free in my head while the Knives Out movies have long moved out to San Francisco or wherever liberal movies go.
So after watching the third entry, I felt my opinion on this series has tempered. Granted, that's in part because Wake Up Dead Man has more flaws that stand out more. The writing is clunkier with a 2 and half hour runtime that stems from a bloated narrative. Josh Brolin and Jeremy Renner felt miscast which stands out in a series that's generally been great with their casting choices.
But it's also just me???
Part of my bias as a reviewer is that I crave a unique experience. If something gives a new experience, I am more forgiving of their flaws. Lord knows Knives Out has flaws that I have crucified other movies for. The dialogue is on the nose. The humor is overly broad. The social commentary has an air of Rian Johnson getting some feelings out the way; the way my Facebook friends do whenever a new unprecedented thing happen that week.
Yet, Knives Out taps into a clear childlike love of Agatha Christie and dignifies it with some of most talented actors in the industry. The social commentary, while on the nose, resonated with me and was used as a framework to tell an interesting whodunnit. It's cool that immigration, the hero worship of public figures, and the role of religion (things I massively connect with) are used in a genre that I deeply love.
It's a novelty that a third iterative entry can't hope to have. The Anais Nin quote of "we see things as we are" is very applicable to these movies. I saw this movie with the eyes of a curious person hoping to see something new, and I didn't really get anything new. Like sorry Rian, Conclave kind of already explore the themes you were tackling. You are treading on a mystery that's already been solved.
Still, it's pretty good. I just hope the series finds a way to surprise me in the future. The magic of the mystery genre is to celebrate the unusual and unprecedented. And no Daniel Craig, that hairdo doesn't count. Get a haircut.
Friendship
I don't like to brag about being fairly stoic when it comes to horror movies. One, because it's silly to take pride in lacking a very human emotion. But more importantly, I don't brag because something like this comes around that will turn me into a driveling coward.
A few years ago, I watched All My Friends Hate Me, and this movie taps into the same fears that this movie does. And because of that, I felt more scared by this movie than movies that try to be horrific. Like, I watched Titane this year, and that movie was no where close to affecting me the way Friendship does.
This is a weird thing to discuss when reviewing a movie labeling itself as a comedy, but that's the magic of social horror. They defy genre by virtue of their subject matter. One group won't even flinch at the movie. But people like me, they will feel every insecurity and catastrophizing reflected back at them. Unfortunately, it doesn't leave the same impression as All My Friends Hate Me, so Friendship wasn't the lightning struck twice I was hoping.
That said, one thing I will give to this over All My Friends Hate Me is that Friendship has moments where it's actually very funny. Tim Robinson is great. And while I felt the movie doesn't make full use of his performance, the moments where he is allowed to shine created some impeccable highlights.
Tim Robinson has all the essentials to have a comedy run similar to Steve Martin and Eddie Murphy, and I hope and PRAY we get that. There are so many genres that can benefit from throwing a Tim Robinson flash bang into it. Can you imagine a spy comedy starring Tim Robinson???? Melissa McCarthy wishes she can create the type of hype that last sentence did.
Superman (2025)
James Gunn was so close to joining exclusive club of movie directors that have made two appearances on my Best of Movies lists.
I think what keeps me from putting it in the Top 10 is that while it's a great comic book movie, it's not a great movie. Let me explain the distinction.
Before Superman (1978), comic books were considered children's entertainment. And so, it was groundbreaking that a renowned filmmaker gave a seemingly childish genre dignity. Comic book movies owe a lot to Richard Donner for his attitude to Superman. If he didn't have the insight to treat the character as seriously as any other movie character, we wouldn't have the insufferable Snyder bros we have today.
This leads to James Gunn, while an excellent director in his own right, is more so a comic book fan. And as a result, it leads to a movie that feels like it was made by a comic book fan than a filmmaker. The cinematic flourishes that made Superman so compelling in the 70s is not really here in this new one. Much like a modern MCU film, it suffers from feeling plain at times. And coming from someone who made Guardians of the Galaxy and Suicide Squad, the fact that Superman of all things is lacking in this is odd.
Still, I enjoyed this far more than the Snyder trilogy. You can say this movie is being praised for what it doesn't do. It doesn't have characters lacking in humanity nor does it wank itself with obnoxious action and half-baked themes. It's NOT a fundamental misunderstanding of one of the most basic ass superheroes in existence.
So in short, James Gunn made a fun movie. I just hope he refreshes himself on the depth cinematic language can offer. If he can do that, then I am all in at whatever he does next.
Fantastic Four: First Steps
Going from one basic ass superhero to a group of basic ass superheroes.
Like Superman, I have a weird unironic love for Fantastic Four. I suppose like vanilla ice cream, I like their simplicity. It's the kind of thing that most genres couldn't get away with. But when it comes to superheroes, I don't mind an occasional wallowing in pure fundamentals.
And like Superman (2025), First Steps suffers from a case of a director not making good on the material. It's worse so here because the script is pretty rock solid. Yeah, there are some corny quips and usual MCU stumbles. But otherwise, the premise is interesting and sets a good foundation for an exciting superhero movie.
Except, it isn't? The scene that comes to mind is the action sequence where the Fantastic Four have to escape Silver Surfer. In concept, it should have all the fixings of an instant classic action sequence. The visuals are creative. The superheroes have to do something out of the box that isn't just punching people. The stakes are multilayered creating tension. All of that is fantastic!
Unfortunately, it doesn't feel that way, and most of movie is the same way. Despite having everything that I should theoretically love, I found the movie kind of boring. Not so boring where it was a painful slog, but boring in the you are waiting a little too long at the dentist office.
I have to put the blame on the direction. I had a sneaking suspicion this was a first time director based on the whole feel of the movie. And after some research, he hasn't done anything else besides TV and one other movie. It feels like there is a layer of inexperience where they weren't able to make good on the material. Granted, he at least he didn't make bad on the material, so credit where credit is due. Considering the Fantastic Four as a movie franchise has been one case after another of dumpster fires and missed potential, a movie that is merely alright is exceeding expectations.
War of the Worlds (2025)
You know we are a witness to something extraordinary when my semantic ass has to revaluate what it means to be the worst movie of all time.
I made a whole ass
blog about these types of movies. And in short, the best Worst movies are A.) professionally done B.) interesting and C.) leave some sort of negative impact. By that metric, it meets two of those three categories. It's arguably a professional product. I say arguable since the director did crappy music videos before doing this movie. For all we know, he was way out of his depth working on this film. Like, I can totally see the director of Fergie's Clumsy is going to shit the bed. But at the very least, this has professional actors, and it was distributed by one of the largest media companies in the world on a streaming platform owned by one of the largest corporations in the world. Also, it is called War of the Worlds.
I know some people might think this will leave a negative impact. There is cynical product placement and feels like reflection of the dystopian we are in. But honestly, this movie will be forgotten about in a year. It's not even hard to watch. Despite how bad it is, it's watchable and never angered me at any point.
HOWEVER, despite not meeting the third category, it exceeds the expectations of the second category so much, that the third category almost doesn't matter.
Earlier I was defending the movie somewhat, saying it's at least not painful to watch. But then, you look at the movie Im defending, and it speaks for itself.
In terms of the actual execution of filmmaking and visual story telling, I struggle to think of a movie worse than this one. Maybe the Garbage Pail Kids movie, but that has at least interesting costumes. I cannot think of a single thing this movie does right. No actor gives a good performance. The writing is god awful. The movie lacks any interesting cinematic flourish because it is trying to do that crappy screen life thing which is the cinematic equivalent to a book without punctuation.
I challenge anyone to find a redeemable quality for this movie. The best I could do is that it wasn't painfully bad. But other than that, this movie has nothing. Paradoxically, it's a movie not even good enough to be a Worst movie, so does that make it worse than a Worst movie? Now you see why this is a thinker.
I guess to paraphrase Marlon Brando, what do we gain at all by pitting art and artists in a competition of who's better and who's worse? The simple answer is that it's fun Marlon, but I suppose there is something to be said about not overthinking something that can't possibly be objectively measured.
All we can say objectively is that if there was a competition, regardless of what the competition is, War of the Worlds would likely lose.
Other Mentions:
Anora: You know I had a stacked year for movies when I had to snub Anora.
Bill Burr: Drop Dead Years: Glad I got to enjoy this before he sold out to Saudi Arabia.
Chainsaw Man the Movie: Reze Arc: I relate to Denji in that I would have made every mistake he made in this movie.
Flow: I hope this team does a dinosaur movie next.
K-Pop Demon Hunters: Wake me up when you guys get Future Funk Alien Detectives or some shit like that.
Thunderbolts*: This movie proves that any movie can be great if you set expectations low enough. Thanks MCU!
Titane: I watched a handful of French Extreme films this year, and this is the best out of the ones Ive seen. Like Anora, it would have cracked the Top 10 in a less competitive year.
Tura!: An ok documentary about the woman who invented step-on-me energy.
The Return: A dry mid budget adaptation of the Odyssey shouldn't be great comedy fodder for a movie night. But alas, the riffs were constant.
Wallace & Gromit: Vengeance Most Fowl: A few moments that reach the heights of the first movie, but it overall doesn't soar as high.
Other Stuff
Sakamoto Days
Some shows work better as a stand alone movie.
For the record, I liked Sakamoto Days quite a bit. It was cute and did the job of appealing to those who want something cozy to watch after work but could use some ultra violence they can project their coworkers onto.
However, I got the nagging sense that if I wanted to love this story, it should have been a movie. The premise starts to wear out its novelty pretty quickly right around when a typical movie runtime would finish. And after that, Sakamoto Days starts to be merely serviceable. Granted, it was at least serviceable enough to where I finished the entire show. It made for some great brain dead television. But at the same time, I have seen other brain dead television with cleverer writing and more interesting characters.
Still, I enjoyed it. In fact, if I wanted to convince someone to get into anime, this would be a safe bet. It's just weird enough to give people a sample of anime weirdness, but it's not overwhelming. And it's similar enough to Western storytelling that I can see this show being a good gateway. Of course, like any gateway, the idea isn't to keep them at the gate. And if you like this, there are plenty of shows that are way better than this even if you are looking for something as easygoing.
A movie would be better. I would love to see Keanu Reeves do a live action adaptation of this if only to see what Keanu Reeves looks like when he is fat.
So yeah, if you want a less sad depiction of John Wick, this does a fine job and is worth watching. But if you are expecting something as slick as John Wick, I don't think this is it.
Go Go Loser Ranger
Let's shift gears from anime that would worked better as a movie to an idea that would benefit from coming out ten years ago. Eh, make that twenty.
I think Im sick of subversive superhero narratives. Superheroes have benefitted from a back to basics approach like with the aforementioned Superman and X-Men '97. A subversion of the formula is now the expectation in this genre which I think defeats the purpose of the concept of subversion.
So yeah, a show about a putty goon from Power Rangers infiltrating the heroes didn't compel me to watch beyond the pilot.
For me, the failing comes from how surface level the narrative is. It seems the meat of the show is commentating on superhero tropes, and that's it. There's very little in terms of characterization. It has a depth of a Youtube animated parody.
To be fair, it at least has some new ideas. The premise that an alien army has been reduced to being props to a live show is morbid and fun. The scene where the grunts are conceptualizing monsters as if they're in a writer's room was a fun little scene. I just don't think these ideas can sustain an episodic narrative.
I also feel the anime art style holds the story back. Maybe it's a personal thing, but I don't feel a real change when the main character changes his appearance to a human being. I mean sure, there is an obvious physical change to how they look, but it doesn't feel any different. I think that's due to the writing and performance. Despite being aliens, they don't act like aliens. And while that's amusing in some respects, it doesn't help the crux of the premise where the protagonist has to pose as a human. Maybe they explore that in later episodes, but that aspect feels too important to neglect in the first episode.
So, not for me. I think this premise would have more of an impact if it were an actual Power Rangers storyline. But as it is, it's a thin albeit fun premise that didn't grab me.
Wednesday
Let's go from two anime shows to two Netflix shows. Both trying their own interesting mix of dark and comedy that unintentionally made me reflect on a meta aspect of storytelling that completely overshadowed the actual story itself.
Now, I'm no stranger to the Addams Family franchise. It's the poster child for when you want something ghoulish but wholesome at the same time.
The beauty of the Addams Family is that it's unequivocally an American show. When people think of Americana in television they may gravitate towards cop procedural shows or traditional family sitcoms, but Addams Family deserves that same level if not more so.
A humble comic turned media franchise that reflected different cultures intersecting, and the friction and beauty that creates. It's more American than Westerns I'll tell you that much.
I feel that's why Addams Family has endured for so long. We are talking about a cast of characters that's been around since before WWII. From a cultural standpoint, Addams Family perfectly represents a lot of the struggles that served as the narrative for America in the 20th century.
So with Wednesday, I couldn't help but noticed for the first time an Addams Family narrative adapting to the world we live in now for better and for worse.
For the first time, the culture Addams Family represents is now commercially viable. Many may disagree as we live in a culture war where those are trying to suffocate the influence of the LGBT+ community and people of color, but that culture war started because of the vast increase of acceptance of these communities.
That leaves a peculiar position for Addams Family. The cultural clash that to me is the heartbeat of the Addams Family is not really there in Wednesday. It's in part that we don't live in a monoculture anymore. The show represents this as Nevermore is segregated from the rest of the town, and it's only connected via economic means. The most Addams Family moment is at the very beginning where Wednesday is in a traditional public school, and the result isn't the Addams trying to mend the relationship but punting Wednesday off to a place that's more accepting of her. It reflects an era where everyone is more willing to create walls instead of bridges which is depressing to see in an Addams Family story. It's extra depressing when the cultural clashes throughout the show are mere surface level. Granted, the priorities are clearly on being more a YA story, but it overall leaves the show feeling rather unchallenging and missing potential. That episode at the formal where *spoilers* a white guy reels at the guilt of doing a bad thing towards a minority is undercut by a Tiktok dance, and a later similar conflict in that episode feels equally thin and under explored. I guess it's frustrating that a show that teases an interesting exploration of how different cultures relate to one another nowadays is set aside in favor of a mystery lacking intrigue and teen drama lacking in substance.
Now, this isn't to say Wednesday is bad. The show has some good qualities. And at the very least, they're worse shows for younger people to latch onto. However, speaking as a man about to turn 30, I begin to worry about what we're losing by this new approach to the Addams Family. It's a small thing sure. And in the year 2025 and through 2026, there are much bigger fish to fry. I guess I can't help but grieve a little about how the times are a changing. It's a small symptom to a much MUCH larger problem. One that I will probably need to expand upon in a standalone entry or with my therapist.
Baby Reindeer
I don't know if Netflix darling is an official term at this point in media discussions, but I feel it should be with how common this pattern is. There is a specific type of vibe they gave off. They're one-off affairs. Often steal the limelight in the year they come out only to fade into obscurity once the novelty has worn out. And while they're well made, you can't help but feel these were made not to be lasting works but as a subtle form of exploiting a hot button subject matter to nab as many trophies during awards season. I once described Queen's Gambit as a flavor of the week. I said that in 2021. Yeah, remember when Queen's Gambit was the most talked about show? And now, this may be the first time in years anyone has bothered to bring it up.
Im conflicted because Baby Reindeer has some good in it at least from a technical aspect, but I almost resent it purely for the cynical aspects of what these types of shows represent. I suppose that reflects the commercialism aspect and how easily it can ruin a piece of art.
Theres a saying everyone has one good story in them. Richard Gadd clearly had one in the form of Baby Reindeer, and he turned it into last year's Netflix darling. Yet, the authenticity that Richard Gadd likely approached the story with as it's obviously coming from a real place is muddied by the circumstances of sensationalism and Netflix's need to make this show commercially viable. It says a lot that I didn't watch this show until a year later because I was more fascinated by everything surrounding the show rather the show itself. The lawsuits regarding the real life equivalent of the main antagonist. The touchy subject of interacting with socially stunted people and the potential dangers that can bring. All of that is more interesting than the actual craftsmanship on display. And like many others, once Im satisfied, I move on leaving a show many people spent hundreds of hours on making onto the pile of other media hoping to leave some kind of lasting impact.
Shows like these remind me how difficult it is to make great art, especially in the world of film and television. The tragedy attributed to Vincent Van Gogh. That the work, one you put your heart and soul into, can be deemed a success or failure purely on luck. I suppose the relieving thing is the good art will find a way. Whether it be after death like in Van Gogh's case or some other factor, great art will rise from the sludge of our terrible society. Maybe Baby Reindeer just wasn't good enough to pull that off. Who's to say. One, that's entirely subjective. And two, who's to say Baby Reindeer won't captivate an audience fifty years from now. These are all pointless musings not worth overthinking over, and I did it while not talking about literally anything in the show. Classic M. Rambles stuff I guess. Let's digress and talk about our final thing so I can go to bed.
One Punch Man Season 3
What the fuck happened One Punch Man??????
There is a common saying in art that they're no "bad ideas." People often and commonly retort "well there has to be at least one bad idea," but I feel they're missing the point.
The point of the saying is that if you have talent and put in the right effort, you can take what should be a terrible idea and make it excellent. For anime fans, I imagine the first time they experienced that in practice was when One Punch Man debuted back in 2015. A man who kills any obstacle in one punch feels like a total misunderstanding of how to tell a captivating story. Even as joke, the idea only seems to go so far. But, Tomohiro, and all the creatives involved, demonstrated capability. And with the talent at Mad House, they were able to create a first season that not only defied odds but created a new gold standard for action anime.
Season 3 feels like an alternate timeline where none of that happened. If season one looked and paced itself the way season 3 did, One Punch Man would not be where it is today, and the people who deride the "no bad ideas" mantra would have another example to point to.
I gave season 2 some slack. One because Im more forgiving towards bad animation as long as the story is good, and I enjoyed season 2 for what it is. And secondly, I figured transitioning to a new animation team would be rocky for anyone. I figured that maybe just maybe they would learn the right lessons and come back stronger for season 3. Instead, Im genuinely baffled how season 3 ended up the way it did.
The bad animation is not only more noticeable, I feel it affects the pacing of the story. And while Im forgiving when it comes to animation, Im the exact opposite when it comes to pacing. It doesn't help that the writing feels weaker. The exposition is delivered in a clunky way. Characters are static. Story develops at a snails pace. I can't speak for the manga. And from what I heard, the manga fares a lot better. But from just watching the anime, Im left with the impression that either the manga takes a significant dip in quality or they were not equipped to adapt the narrative. Judging from what I know, Im assuming it's the latter, and it's tragic that a narrative that began as a lightning in a bottle is now a reminder of another common saying. That lightning strikes never strikes the same place twice.
Other Mentions:
All-Devouring Whale: Some solid moments throughout as well as a helping of tedious and trope heavy moments.
Brandon Jamar Scott: My standards for music videos have forever been raised.
Delicious in Dungeon: Im sorry yall. I just don't understand the appeal.
Fruit Baskets: I don't consider myself as having refine tastes, but Ill make an exception for romance anime. This shit was mid.
HaHa, You Clowns: I appreciate Adult Swim bankrolling shows with experimental humor that only appeals to a niche amount of people. However, Im less appreciative when said people are friends who forced me to watch this shit.
Magnus Protocol: The plot gymnastics just to justify the structure of a guy reading scary stories is as much hilarious as it is frustrating.
Monk: A solid procedural show. I just didn't have the bandwidth to endure the procedural structure for 125 episodes.
Pokemon Concierge: If the writing didn't feel so much like Nick Jr. show, I might have liked it.
Sonic Prime: I feel sorry for the writers who have all these sci-fi ideas only to have to use them for a Sonic TV series.
Your Friendly Neighborhood Spiderman: Like that Superman show, it's too twee to be my kind of thing.